Into the dead 2 blackwell interchange chainsaw
Simply hearing a survivor's cries for help can cause the survivor to beginning to die if Frank leaves to another load screen. Time when Jeff dies, 30 game minutes later.įrank walked to close to the entrance of Weber's Garments, activating Burt, but not Aaron.ĭuring The Woman Who Didn't Make It walking close to Gramma's Kids where Jolie Wu is hiding changes color time gauge to white. Time when Frank first sees and hears Jeff Frank didn't even need to talk to Jeff or Natalie only hear them, for them to die when Frank goes to another load screen. Jeff Meyer and Natalie Meyer die 30 game minutes (2.5 minutes real time) after Franks sees and hears Jeff or Natalie. Also, if you actually see a unannounced or scoop survivors name on screen with their green life bar and leave the area without talking to them, their health will still slowly deplete as well. Their health will slowly deplete until Frank goes back and get them. Survivors left behind in another load screen area will have their name on the lower left area of the screen. If the survivor is too far away from Frank, the name and life bar will not appear under the survivor mini-image. Under this survivor image is the survivor's health bar and name. Inside the small rectangle will be the survivor and what they are doing. When a survivor is off-screen, there is a small rectangle on the side of the screen where the survivor is. Be careful when using weapons to rescue survivors, as it is very easy to hit the survivor. When a survivor is under attack by a zombie, they will call out your name repeatedly until Frank comes to help them. Survivors who can receive assistance cannot accept weapon items but will accept food to eat. Survivors will not accept big weapons, such as barbells, trash cans, benches, or any two handed weapon that Frank cannot store in his inventory and has to drop to pick something else up.įrank also can also give food to survivors and they will eat it to regain their health. Giving survivors food or weapons įrank can give certain weapons to survivors, like a lead pipe, shotgun, or small chainsaw. Just stand next to a survivor and if Frank can assist, "Carry", "Give Shoulder", or "Hold Hands" will appear, press. Assisting survivors įrank can assist some survivors. Once at the way point, the survivors will call for Frank repeatedly, which is confusing because survivors also call Frank when they are under attack. Use the goal command to tell the survivors where to gather, by holding and pressing the button on the location you want the survivors to gather, such as a door leading into the next area. Pressing will call the survivors to come to Frank. There will then be a large message that the survivor has joined. Leah Stein is a good example of having to repeatedly press the button. To get survivors to join Frank, Frank has to talk to them with (use ), sometimes there are several parts of the conversation, Survivors frequently get surrounded by large packs of zombies which they can't handle, leading to their gruesome death, unless you backtrack and try to rescue them, which is not a very good use of Frank's limit time. This makes escorting survivors a little frustrating when they continuously get attacked by zombies. DAY ONE September 19 ĭon't lead, follow: Unfortunately, the Dead Rising Artificial Intelligence is terrible. Later survivors are worth 6 times more prestige points than what Jeff and Natalie Meyer give Frank. Prestige points for rescuing survivors Īs Frank progresses, the prestige point amount for each survivor increases. Shot to death by Cletus in The Gun Shop opening cutscene. To edit a survivor, click "edit this profile". Survivors are listed in the order in which they can be saved. There are 49 saveable survivors in Dead Rising.